DMing a West Marches campaign
Practical information

Table of contents

  • Background
  • What is a West Marches campaign
  • Rumours
  • Exploration
  • Influence Points
  • Classes
  • City building
  • Story building
Mordei for RollHistory


For the past years time i’ve been DMing a so called West Marches adventure situated in D&D 5e with 21 people and multiple DMs. This is a part guide and part story time and hopefully a valuable tool for you if you are ever considering putting effort into playing a campaign with a huge amount of people.

Getting 21 people together and doing something great with multiple storylines and DMs is a feat in itself and it’s still something that we consider a work in progress but we have learned a bunch of things that easily can smooth a bunch of things for you, if you consider herding cats like this.

Potion6A bit of background is that I got an IT and project management background and i love systems, especially if they can work for me. A lot of this will be with some technical understanding, but i will try to make it as accessible as possible. 

I spent a lot of time up front tailor making everything for the campaign and have a lot of customized city building, weapon crafting and all around community building to make it work with several groups, while still keeping some kind of cohesion with the main story.

I think i’m getting ahead of myself. Let me explain for you that have never run a West Marches campaign before, what the whole thing is about and then you can judge if its for yourself.

I’ve gathered a list here of the current amount of guides so you can easily navigate through the whole thing. I also made a list of different systems and guides at the bottom, so you can easily pump out content for your campaign.

Let’s dive into it.

Want to head over to our blog instead?